Medium Humanoid (Any Race), Chaotic Evil
Armor Class 18 (Chain, shield)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws CON +4, WIS +2
Damage Immunities Necrotic
Condition Immunities Poisoned
Senses Darkvision 60 ft. (including magical darkness), Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The Black Blade has advantage on saving throws against being frightened and charmed.

Actions

Multiattack. The knight makes two melee attacks.

Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Vile Rite (Recharges after a Short or Long Rest). The Black Blade can force 4 creatures with in 30 ft. of it to make Charisma saving throws (DC 15) or take 3d6 necrotic damage. The Black Blade heals an amount equal to the damage dealt. 

Reactions

Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Description

Black Blades are warriors who pledge service to the Black Hands, serving as guards, enforcers, or torturers deep in hidden compounds. 

Monster Tags: NPC

Habitat: Urban

EnnaL

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