Medium Humanoid (Any Race), Chaotic Evil
Armor Class 15 (Studded Leather)
Hit Points 47 (8d8 + 12)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws DEX +5, INT +3
Damage Immunities Necrotic
Condition Immunities Poisoned
Senses Darkvision 60 ft. (including magical darkness), Passive Perception 16
Languages Any two languages
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Cunning Action. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn). The spy deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

Dark Devotion. The Black Dagger has advantage on saving throws against being charmed, frightened

Actions

Multiattack. The spy makes two melee attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 10 (3d6) necrotic damage

Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Black Bite. When the Black Dagger takes damage, it can half the damage and deal 2d10 necrotic damage

Description

Black Daggers are used by the Black Hands to infiltrate cities, kidnap victims, and silence certain people. 

Monster Tags: NPC

Habitat: Urban

EnnaL

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