Cloud Form. The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Choke (Recharge 5-6). Each creature in the elemental’s space must make a DC 17 Constitution Saving Throw. On a failure, a target takes 2d8+5 Bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 15). Until this grapple ends, the target is restrained and unable to breathe. If the creature ends their next turn still grappled in this way, they begin to Suffocate. If the saving throw is successful, the target is pushed out of the elemental’s space. The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental’s turns, each target grappled by it takes 2d8+5 Bludgeoning damage. A creature within 5ft of the elemental can pull a creature out of it by taking an action to make a DC 15 Strength check and succeeding.
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Comments