Necromancer intimidation. This creature is one of the most powerful necromancer's in all the realm you are definitely going to want to fight him with friends.
Spell casting. The [monster name] is a #-level spell caster. Its spell casting ability is [ability score] (spell save DC 15, +4 to hit with spell attacks). The Caller has following Warlock spells prepared:
Cantrips: Chill touch, Frostbite
1st level 1 spell slot: hellish rebuke, Unseen servant
Action Name. Enter the description for your action.
Power Strike: When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1 6 sided die of force damage to the target.
Dagger: Ranged Weapon Attack: +# to hit, range 20/60 ft., 1 target. Hit: 5 (1 4 sided die + 4) piercing damage.
This creatures mythic actions count as a draining spell that deals slight damage to this creature.
Rally the hoard 1 action cost. This action summons 3 ghouls and 2 zombies when used or it can summon one UN-dead huge or larger creature
Description
This creature is a small creature but don't be confused by its size it can call a hoard of zombies at any moment and crush you. This creature is small and has rotten flesh all over its body it has ripped clothes and also has an eye missing along with some teath.
Lair and Lair Actions
This creatures lair is a damp and cold underground cave with a few rooms but nothing important.
Lair Actions
On initiative count 4: the Caller takes a lair action to cause one of the following effects; the Caller can’t use the same effect two rounds in a row:
- Summon one zombie or ghoul within a 10 ft. radius near the target creature.
- Teleport up to 10 feet away from your current location
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