Medium Undead, Chaotic Evil
Armor Class 8
Hit Points 24 (4d10 + 10)
Speed 20 ft., Climb 10 ft.
STR
13 (+1)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws WIS +1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages understands the languages it knew in life
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the scarecrow to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

ClawMelee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) slashing damage.

Description

Animated Scarecrows move with a slow, heavy gait. They are clad in the farmers apparel, carry the stench of rotten fish and are made of hay. An Animated Scarecrow is made when a necromancer puts a soul from hell into a scarecrow. 

Habitat: GrasslandUrban

BigCheeseBoi87

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