Large Construct, Any Alignment
Armor Class 14 (natural armor)
Hit Points 21 (3d10 + 5)
Speed 0 ft.
STR
14 (+2)
DEX
8 (-1)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws CON +4, CHA +3
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages understands only the commands of the summoner
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Chess Minion.  Point value: 5.
This is a minion for the Chessmaster archetype (Artificer). The minions hitpoints are twice your class level in Chessmaster + your Proficiency modifier + your Intelligence modifier + the pieces point value. 
The stated average hitpoints are an estimation for when the piece first becomes available. You can override the Max Hitpoints in the customization.

Team Player. You can only have two Rooks summoned at a time.

Actions

Tower Defense. Ranged Weapon Attack: +5 to hit, 120 ft., one target you can see. Hit: 1d8+5 piercing damage.

 

Reactions

Falling Rocks. Reflects half of damage it takes from a melee attack as bludgeoning. The attacker can make a Dexterity saving throw against your spell DC to halve that damage. 

Description

You determine the creature’s appearance; your choice has no effect on its game statistics.

WizzardUU

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