Chess Minion. Point value: 3.
This is a minion for the Chessmaster archetype (Artificer). The minions hitpoints are twice your class level in Chessmaster + your Proficiency modifier + your Intelligence modifier + the pieces point value.
The stated average hitpoints are an estimation for when the piece first becomes available. You can override the Max Hitpoints in the customization.
Team Player. You can have only two Bishops summoned at a time.
Whack. Melee Weapon Attack: +2 to hit, reach 5 ft., one target you can see. Hit: 1d6+2 bludgeoning damage.
Holy Avenger. Can sacrifice themselves to deal current their hitpoints as radiant damage to one creature within 5ft. The creature can make a Wisdom saving throw against your Spell DC to halve the damage.
Sacrifice. Can sacrifice themselves to heal one creature within 5 ft for their current hitpoints.
Description
You determine the creature’s appearance; your choice has no effect on its game statistics.
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