Medium Construct, Any Alignment
Armor Class 12 (natural armor)
Hit Points 12 (3d6 + 1)
Speed 20 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws CON +3, CHA +2
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 30 ft., Passive Perception 10
Languages understands only the commands of the summoner
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Chess Minion.  Point value: 1.
This is a minion for the Chessmaster archetype (Artificer). The minions hitpoints are twice your class level in Chessmaster + your Proficiency modifier + your Intelligence modifier + the pieces point value. 
The stated average hitpoints are an estimation for when the piece first becomes available. You can override the Max Hitpoints in the customization.

Militia. You can have as many Pawn summoned at a time as your minion limit allows.

Actions

Poke. Melee Weapon Attack: +2 to hit, reach 5 ft., one target you can see. Hit: 1d6+2 piercing damage.

 

Description

You determine the creature’s appearance; your choice has no effect on its game statistics.

WizzardUU

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