Armor Class
17
(natural armor)
Hit Points
82
(8d12 + 18)
Speed
40 ft.
STR
18
(+4)
DEX
13
(+1)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Cold
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 18
Languages
Understands Abyssal but can't speak it
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Scorching Heat (Recharge 5-6): The Skeleton Releases a Burst of Fire in a 60-foot Line. Each Creature in that Line must make DC 14 Dexterity Saving Throw, Taking 20 (1d20 + 2) Fire Damage, or half as much on a successful save.
Burning Slam: Melee Weapon Attack: +4 to Hit, Reach 5 ft., one target Hit: 6 (2d6 + 2) Bludgeoning Damage Plus 6 (2d8 + 1) Fire Damge.
Comments