Keen Smell and Sight. The Babur has advantage on Wisdom (Perception) checks that rely on smell and sight.
Pounce. If the Babur moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. The target takes an additional Hit: 13 (2d6) slashing damage. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Apex Predator. The Babur refuses defeat, at 1/4 HP (36 HP), the Babur gains resistance to all damage aside from Psychic damage. The Babur deals an additional (2d6) damage on all attacks.
Legendary Resistance (2/Day). If the Babur fails a saving throw, it can choose to succeed instead.
Multiattack. The Babur makes three attacks, two with its claws and one with its bite.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 8) piercing damage. and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained , and the Babur can’t grappled another target until the current target is free.
Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 7) slashing damage.
Fluid Movement. The Babur adds 3 to its AC against one creatures attacks, it moves with unnatural agility, strikes that seem sure find nothing but air as the giant cat's body contorts to avoid the hit.
The Babur can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. The Babur regains spent legendary actions at the start of its turn.
Crushing Maw. The Babur makes one bite attack against one creature it has grappled. The creature in the Babur's maw must make a DC 17 Constitution save or become stunned. The creature takes (2d6+7) piercing damage and half as much on a successful save.
Teleport. The Babur magically teleports, along with any equipment it is wearing or carrying and any creatures it has grappled, up to 60 feet to an unoccupied space it can see.
Bestial Roar. Every enemy within 300 feet of the Babur that can hear it must succeed on a DC 17 Wisdom saving throw or be frightened until the end of the Babur's next turn or until the Babur is incapacitated . A frightened target that starts its turn within 30 feet of the hound must use all its movement on that turn to get as far from the hound as possible, and must take the dash action. Taking the most direct route, even if hazards lie that way. A target that successfully saves is immune to the baying of the Babur for the next 24 hours.
Description
The Babur comes from the The Forest of Amtar north of Dambrath, a legendary tiger that has been central to folk tales and stories as far as Tymanther. Alluded to for centuries the Babur is believed to have been a Fey that fell through to the material plane from the Feywild. Finding unchallenged dominion in the Forest of Amtar it roamed in an endless hunt. The unearthly swiftness and stealth of the large creature makes pinning the Babur down in combat a daunting task.
The Babur has inverted tiger coloring, fur the color of dark steel with shots of dull orange barbs streaking horizontally through the top of the abdomen and frilling the jaw line and eyes. The underfur is a golden yellow, under direct sunlight it shimmers.
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