Large Monstrosity, Unaligned
Armor Class 15 Natural armor
Hit Points 33 (5d10 + 3)
Speed 50 ft., swim 40 ft.
STR
18 (+4)
DEX
19 (+4)
CON
15 (+2)
INT
3 (-4)
WIS
4 (-3)
CHA
2 (-4)
Senses Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious The Acklay can breathe both water and air.

Predatory instincts If an Acklay attacks a weakened target, it deals an extra 6 damage.

Actions

Multiattack. The Acklay makes 2 attacks with its legs, and one with its jaws.

Leg Stab. Melee Weapon Attack: +6 to hit, reach 7 ft., 1 target. Hit: 10 (2d6 + 4) piercing damage. 

Bite. MeleeWeapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d4 + 4) piercing damage.

Description

The Acklay is a three-eyed amphibious crustacean. Though Acklays live some of their lives underwater, they could go on land to hunt, which they frequently do. These creatures have small stomachs but were capable of expanding them when necessary. They had a high metabolism, which gave them substantial amounts of energy but also caused them to starve quickly. Acklays are aggressive creatures, making them favorites in gladiatorial combat. They can breathe underwater, due to special gill-like organs in their throats. Their chitinous shells tend to be shades of greens when they are younger, which turn harder and darker as they grow, becoming brown as adults and becoming black when they are elders. These Acklay have been tamed and trained as mounts. Their bloodlust is still there, only barely contained by the shackles of dominance. In order to ride one, you need an Exotic Saddle.

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2020 3:59:45 PM
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OrsikBattlehammerII

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