Zweihander. Melee Weapon Attack: +7 to hit, reach 10 ft., one target (can hit multiple in one swing if it so chooses). Hit: 15 (2d10+5) slashing damage.
Leadership (Recharges after a Short or Long Rest). For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time.
Heal. The knight kneels down with its sacred chime or talisman in hand casting Cure Wounds as a 2nd level spell with a 5ft radius healing allies within the spell's parameters.
Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
Description
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Catarinian Knights, jolly go lucky warriors of the sun. Almost always willing to help those in need. Catarinian's are often of a jolly spirit or at least they are very good at conveying it even in anger. Well known for their bulbous armor, they tend to take offense when someone calls them in any way similar to an onion for their armor's shape as it proves useful. They will try to resolve a conflict peacefully if possible, even to demons though they are on the ready to fight tooth and nail if needed. Knights of Catarina however powerful only care to help others, possibly asking for lodging for their services seeing this they hate having to need help more than once from a person. It is seen as a disgrace to them to need help more than once from anyone, as it is a sign of weakness and failure to complete their duty. As such they keep a good track on who they owe debts. If they fail to pay their debt to someone who helped them more than once, they will go hollow, becoming a mad husk attacking anyone on sight, as the despair of failure often leads them to utter consumption by evil. There is no known cure for their madness, and as such, they are often put down with honor of what is left of them, though Wish has been known to save three said knights from madness. |
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