Armor Class
19
Mgalekgolo armor
Hit Points
38
(4d10 + 12)
Speed
30 ft.
STR
22
(+6)
DEX
9
(-1)
CON
18
(+4)
INT
7
(-2)
WIS
8
(-1)
CHA
2
(-4)
Saving Throws
STR +9, CON +7
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 9
Languages
Understands Covenant Common but cannot Speak
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Hunter Arm Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: # (6d8+6) Bludgeoning damage.
Hunter Assault Cannon. Ranged Weapon Attack: + 1 to hit, range 20/60 ft., 1 target. Hit: 19 (3d12) Lighting damage.
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Posted Mar 24, 2021I like the actions and stats, but I do think it would be worth including some traits that relate to the Hunter species as well as the in-game mechanics. One example is that the Hunters always have another hunter with them. I believe this is most commonly referred to as a "Blood Brother" or a "Separate Colony" since they are both interlinked in their thoughts. This could add some depth to the Hunter. In addition to this relationship the hunters have, one of them is typically enraged when their "Blood Brother" is killed. Depending on which game this is based on, the enraged Hunter could decide to exclusive melee attack the killer or just inflict extra damage/receive less damage.