Armor Class
13
Hide Armor
Hit Points
45
(6d8 + 18)
Speed
30 ft.
STR
18
(+4)
DEX
13
(+1)
CON
18
(+4)
INT
10
(+0)
WIS
13
(+1)
CHA
13
(+1)
Skills
Athletics +6
Senses
Passive Perception 12
Languages
Covenant Common, Jiralhanae
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Brute. A melee weapon deals one extra die of its damage when the brute hits with it (included in the attack).
Actions
Brute Punch. Melee Weapon Attack: +6 to hit, reach 5 ft., 11 target. Hit: (2d6 + 4) Bludgeoning damage.
Plasma Rifle. Ranged Weapon Attack: +3 to hit, range 25/100 ft., 1 target. Hit: 6 (2d4 + 1) Piercing damage.
Reactions
Brute Rampage. When the Brute is reduced to half hit points, the Brute will go into a blood fueled rampage. While in a Rampage the Brute will have advantage on melee attack rolls, strength rolls and Strength saving throws. However, attack rolls against the brute will also have advantage and will do double damage on hit.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/8/2020 3:28:41 PM
|
7
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4
|
1A
|
Coming Soon
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11/8/2020 3:41:31 PM
|
6
|
3
|
1B
|
Coming Soon
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|
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11/8/2020 3:58:14 PM
|
6
|
3
|
1C
|
Coming Soon
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|
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11/8/2020 4:39:25 PM
|
12
|
3
|
1D
|
Coming Soon
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11/8/2020 4:41:43 PM
|
8
|
4
|
1E
|
Coming Soon
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|
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11/8/2020 4:45:34 PM
|
7
|
1
|
2B
|
Coming Soon
|
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