Medium Construct, Unaligned
Armor Class 20 natural armor
Hit Points 40 (4d6)
Speed 50 ft., hover
STR
10 (+0)
DEX
15 (+2)
CON
20 (+5)
INT
5 (-3)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws CON +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The shield is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the shield must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the shield remains motionless and isn't flying, it is indistinguishable from a normal shield.

Actions

Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 3 (1d6 ) bludgeoning damage. 

 

Description

A strong shield once normal now animated 

Traveller_777

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