Armor Class
20
(natural armor)
Hit Points
60
(8d8 + 6)
Speed
30 ft., Fly 30 ft.
STR
18
(+4)
DEX
13
(+1)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities
Force, Necrotic, Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 14
Languages
Dwarvish Language of the creator -- Dwarvish
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor. 20 Stealth
Magic Resistance. The helmed horror has advantage on saving throws against spells and other magical effects.
Spell Immunity. The helmed horror is immune to three spells chosen by its creator
(Cone of cold) (Fireball) (polymorph)
Actions
Multiattack. The armor makes two melee attacks.
Great sword. +6 to hit (2d6 +4)
Description
This suit of magically animated plate armor clamors as it moves, banging and grinding like the vengeful spirit of a fallen child.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/9/2020 4:52:25 AM
|
7
|
1
|
--
|
Coming Soon
|
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