Medium Construct, Neutral Good
Armor Class 20 (natural armor)
Hit Points 60 (8d8 + 6)
Speed 30 ft., Fly 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Force, Necrotic, Poison
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 14
Languages Dwarvish Language of the creator -- Dwarvish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor. 20 Stealth

Magic Resistance. The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity. The helmed horror is immune to three spells chosen by its creator

(Cone of cold) (Fireball) (polymorph)

Actions

Multiattack. The armor makes two melee attacks.

Great sword. +6 to hit (2d6 +4)

Description

This suit of magically animated plate armor clamors as it moves, banging and grinding like the vengeful spirit of a fallen child.

Previous Versions

Name Date Modified Views Adds Version Actions
11/9/2020 4:52:25 AM
7
1
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Coming Soon
Superhumanjoe

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