Poisonous Any attacks the Claw Keeper makes has an added 6d4 poison damage.
Claw The Claw Keeper deals 2d6 slashing damage as well as 6d4 poison damage. +2 to hit, 2 targets
Bite +4 to hit, reach 15 ft., 1 target. Hit: 6d6 +2 piercing damage as well as 6d4 poison damage.
Poison Spit +2 to hit, range 40/20 ft., 2 target. Hit: 6d4 poison damage.
Grapple Every two turns, the Claw Keeper can pull someone within 20 feet of it 10 feet closer. To escape the grapple, the person being grappled must succeed on a strength check of 19 or above. This deals 1d4+2 damage.
Tail Swat When you deal piercing damage, the Claw Keeper swats you with it's tail, dealing 1d10+4 damage. This does not count as an action.
Description
There was no beast that the village feared more than the Claw Keeper. It would steal sheep, cattle and humans to feast on.
--Hogan the Bard
The claw keeper is around 15 feet long and 6 feet tall. It has spiny claws all around it's body, hence it's name. It is pitch black and very hard to see in the dark.
Lair and Lair Actions
Usually just a cave or some other sort of hole.
If you enter the Claw Keeper's lair, then it attacks first no matter what it's initiative roll was.
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