Legendary Resistance. (3/Day) If al'Tayir fails any Saving Throw he can choose to succeed instead.
Magic Resistance. al'Tayir gets advantage on saving throws from magic effects.
Multi-Attack. al'Tayir gets to use two actions per turn or up to two turns per round.
Phoenix's Breath. (1d4 Rounds) al'Tayir exhales a stream of fire in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity or Constitution saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.
Enflame. Each creature within a 120ft radius of al'Tayir must succeed on a DC 17 Wisdom Saving Throw or become Charmed for 1 minute. Charmed Creatures can repeat the saving throw on each of its turns.
Second Sun. al'Tayir transforms into a giant ball of flame that crashes upon the ground, causing an explosion of intense flame in 120ft radius. Each creature within this radius must succeed on a DC 18 Dexterity or Constitution Saving Throw or take (10d6) damage and half as much on a successful save. This Kills al'Tayir in the process.
Description
From within the great Black Box the Temple Priest awoke the great Phoenix, al'Tayir, a gift from the god, Alharb, to the Sultan of Ardu Walmas.
Previous Versions
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11/1/2020 4:21:58 AM
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11/9/2020 9:01:54 PM
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