Medium Humanoid (Human), Any Alignment
Armor Class 12 (Pelta Shield)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Senses Passive Perception 12
Languages Ancient Greek
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Raise the Alarm!  If the soldier is guarding an area, it can use a bonus action to raise the alarm. By shouting or ringing a bell, the alarm brings an additional 3 soldiers every two rounds.

Pack Tactics. The soldier has advantage on attack rolls against a creature if at least one of the soldier's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The soldier makes two attacks with its composite bow.

Composite Bow. Ranged Weapon Attack: +4 to hit, range 140/580 ft., one target. Hit: 6 (1d6 + 3) piercing damage. The soldier carries a quiver with 20 arrows.

Description

Crete developed great archers due to their hilly terrain being unsuitable for hoplite warfare. Cretans are trained with the bow for hunting from youth, and are professional archers. Many join mercenary bands and are hired by other states, such as Macedonia, or Rome, to become vital ranged units and components of their armies. Their prime function is as a fighting force in a major battle, providing supporting fire. Archers are never meant to get into melee, and are defended by heavy infantry.

Cretan archers fought the invading Persian empire, they were then used by Alexander to conquer Persia, and then after being annexed by Rome, Cretan archers became the most important auxiliaries in the Roman Empire's army. Cretans believe in the Greek Pantheon, and follow the god of archery, Apollo, and the goddess of the hunt, Artemis.

Monster Tags: NPCHuman

Habitat: Urban

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