Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 10 feet of it takes 5 (1d10) lightning damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Spellcasting. The Burner Gale is a 7th-level spellcaster. Its spellcasting ability is Constitution (spell save DC 11, +2 to hit with spell attacks). The Burner Gale has following Sorcerer spells prepared:
Cantrips (at will): Fire Bolt
2nd level (4 slots): Misty Step, Scorching Ray
3rd level (2 slots): Lightning Bolt
7th level (2 slots): Fire Storm, Teleport
Multiattack. The elemental makes two touch attacks.
Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
Dust Lightning. Range Weapon Attack: -5 to hit, range 40 ft., one target. Hit: 11 (2d12 +2) lightning damage.
Smoke Storm. Range Weapon Attack: +5 to hit, range 30 ft., 3 targets. Hit: 9 (1d10) force damage. If the creature is hit, they are blinded for 1 round and are knocked prone
Description
A faint humanoid storm cloud of smoke shows in a fire storm's capricious devastation. Wherever it moves, it sets its surroundings ablaze, turning the world to ash and filling the air with electricity
Previous Versions
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11/10/2020 3:35:17 PM
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