Armor Class
15
Natural Armor
Hit Points
29
(4d12 + 2)
Speed
STR
18
(+4)
DEX
18
(+4)
CON
15
(+2)
INT
9
(-1)
WIS
9
(-1)
CHA
9
(-1)
Senses
Passive Perception 9
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Crystal Rain. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 17 (2d12 + 5) Piercing damage.
Crystal Breath. RangedWeapon Attack: +3 to hit, range 10 ft ft., 3 targets. Hit: 15 (1d20 + 5) Cold damage.
Description
A giant crocodilian reptile with crystals growing on its back. It appears to be somewhat sane, although it acts wildly and unpredictably. Looks like a fully grown crystal lizard.
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