Gargantuan Dragon, Chaotic Neutral
Armor Class 23 Natural Armor
Hit Points 406 (21d20 + 225)
Speed 40 ft., Fly 80 ft.
STR
22 (+6)
DEX
13 (+1)
CON
28 (+9)
INT
18 (+4)
WIS
18 (+4)
CHA
21 (+5)
Saving Throws DEX +9, CON +17, WIS +12, CHA +13
Skills Arcana +14, Perception +14
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Fire
Condition Immunities Charmed
Senses Blindsight 60ft, Darkvision 120ft, Truesight 30ft, Passive Perception 22
Languages Common, Deep Speech, Draconic
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it may choose to succeed instead.

Actions

Multiattack. The dragon can use it's Frightful Presence. It then makes three attacks.

Bite. Melee Weapon Attack: +16 to hit, reach 10ft., one target. Hit: 17 (2d10+6) piercing damage. 

Claw. Melee Weapon Attack: +16 to hit, reach 10ft., one target. Hit: 12 (2d6+6) slashing damage.

Tail. Melee Weapon Attack: +16 to hit, reach 20ft., one target. Hit: 15 (2d8+6) bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120ft of the dragon and is aware of it must succeed a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends on it, the creature is immune to the dragon's Frightful Presence for 24 hours.

Aether Breath (Recharge 5-6). The dragon exhales a 90ft cone of raw blue tinged Aether. Each creature in that area must succeed a DC 22 Dexterity saving throw , taking 8d10 fire damage and 8d10 acid damage on a failed save, or half as much on a success.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of it's turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a Tail attack.

Wing Attack (Costs 2 actions). The dragon beats it's wings. Each creature within 10 feet of it must succeed on a DC 24 Dexterity saving throw or take 12 (2d6+7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Description

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IltriTrysrin

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