Continental Glide. The guardian can continue to move at half their flying speed in a straight line whilst unconscious. Upon waking up, they will have felt the effects of a short rest, unless they awoke from being hit.
Breeze. The guardian can't catch fire or suffer the burdens of environmental heat.
Swoop. If the guardian flies at least 20 feet in a straight line before making a falchion attack, the attack has advantage.
Nonlethal Force Training. If the guardian doesn't intend to kill their target, attacks that drop said target to or below 0 will instead leave them incapacitated or unconscious.
Multiattack. The guardian makes two falchion attacks on one target. This action is only available on the ground.
Falchion. Melee Weapon Attack: +7 to hit, reach 10 ft, one target. Hit: 35 (4d10 + 7) piercing damage.
Kick. Melee Weapon Attack: +4 to hit, reach 3 ft, one target. Hit: 8 (1d6 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it is knocked prone.
Parry. Failed melee weapon attack rolls against the guardian allow them to respond with a falchion attack of opportunity. Critical failures also allow a multiattack of opportunity.
Description
With further exposure to the Plane of Air's power, an Auran tyrannosaur will transform into an aarakocra. These peculiar folk tower above their birdier neighbors, making them excellent fighters.
These fearsome soldiers patrol the streets to keep would-be crooks in check. Don't make any stupid decisions; they will catch you if you do.
Previous Versions
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11/12/2020 7:05:13 PM
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6
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3
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Coming Soon
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STOP! You violated the law!