Medium Humanoid, Any Alignment
Armor Class 15 (Robes)
Hit Points 92 (15d6 + 2)
Speed 35 ft., climb 15 ft.
STR
9 (-1)
DEX
17 (+3)
CON
15 (+2)
INT
18 (+4)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws DEX +7, INT +8
Skills Arcana +9, Religion +4
Damage Resistances Necrotic
Condition Immunities Frightened
Senses Passive Perception 14
Languages Common, Telepathy 90ft
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Spellcasting. The Adept Necromancer is a #-level spellcaster. Its spellcasting ability is 21 (spell save DC 17, +4 to hit with spell attacks). The Adept Necromancer has following Wizard spells prepared: 

Cantrips (at will): Message, Mage Hand, Prestidigitation, Fire Bolt
1st level (4 slots): Mage Armor, Magic Missile, Jump, Feather Fall, Sleep

2nd level (3 slots): Arcane Look, Cloud of Daggers, Levitate, Invisibility, Misty Step, Suggestion, Darkvision, Knock,

3rd level (3 slots): Animate Dead, Bestow Curse, Counterspell, Fly, Phantom Steed, Haste, Leomond's Tiny Hut, Fear

4th level (3lots): Arcane Eye, Evard's Black Tentacles, Mordenkainen's Faithful Hound, Wall of Fire, Fire Shield, Phantasmal Killer, Stoneskin

5th level (2 slots): Dominate Person, Cloudkill, Conjure Elemental, Creation, Scrying

6th level (1 slot): Create Undead, Flesh to Stone

7th level (1 slot): Finger of Death, Teleport

8th level (1 slot): Feeblemind, Maze

Actions

 

Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., 2 target. Hit: 16 (2d12 + -1) bludgeoning  damage. 

Description

A powerful Necromancer who is on the brink to immortality.

Previous Versions

Name Date Modified Views Adds Version Actions
11/12/2020 9:44:25 PM
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Monster Tags: humanoid

Boi_Mcguy

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