Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Spew Mucilage. Melee Weapon Attack: +3 to hit, reach 15 ft., one target. Hit: 9 (1d6) bludgeoning damage plus 6 (2d6) acid damage. The Target must succeed on a DC 13 Str save or be covered sticky ichor, save ends. While covered in ichor, the target suffers the effects of the slow spell.
Split. The first time the jelly is subjected to cold or fire damage, it splits into two new jellies of Small size, each with hit points equal to half of the original jelly’s.
Description
Amber jellies are glistening, transparent amoebae of a densely gelatinous and vaguely ovoid nature. They are most notable for their deep sickly yellow color. Often found in small groups, amber jellies work together to trap their prey.
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