Armor Class
11
Natural
Hit Points
45
(10d6)
Speed
40 ft.
STR
16
(+3)
DEX
13
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
STR +5, CHA +4
Damage Resistances
Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Cold, Necrotic, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft., Passive Perception 11
Languages
Any language it knew in life
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Ethereal Sight. The geist can see 60 feet into the Ethereal Plane when it is on the Material plane, and vice versa.
Incorporeal Movement. The geist can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions
Multiattack. The geist makes two attacks with its chains.
Chain. Melee Weapon Attack. +5 to hit, reach 10 ft., one target. Hit: 10 (2d6+3) bludgeoning damage. The target is grappled (escape DC 13) if the geist isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 3 (1d6) necrotic damage at the start of each of its turns.
Etherealness. The geist enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Comments