Large Giant, Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 86 (10d12 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
16 (+3)
WIS
7 (-2)
CHA
12 (+1)
Saving Throws INT +5
Skills History +10, Insight +9, Persuasion +6
Damage Resistances Psychic
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 14
Languages Common, Elvish Gog's suspenders have allowed him to quickly pick up the language of people in the area., Giant
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Gog is wearing the Suspenders of Intellect.

Actions

Multi Attack. Gog may make both his Intellectually Stimulating attack and either his Greatclub or Javelin attack per turn. 

Intellectually Stimulating. Gog chooses one target and attempts to discuss an aspect of the intricate balance of nature with them. They must succeed on a DC16 Intelligence saving throw or take [roll]1d8+4[/roll] psychic damage.

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Reactions

Befuddlement. When a creature that Gog can see within 60 feet of him makes an Attack roll, Gog can use his Reaction to reduce their role by [roll]1d4+4[/roll]. Gog shouts out an in-depth fact about the flaws inherent in the caste system government. 

Description

Gog the Educated has discovered the finer things in life through his powerful Suspenders of Intellect. His ogre nature is masked behind the intrigue he feels from discussing the mysteries of the world.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

DamienSteinrich

Comments

Posts Quoted:
Reply
Clear All Quotes