Large Fiend (Devil), Any Evil Alignment
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 20 ft., Fly 60 ft.
STR
22 (+6)
DEX
17 (+3)
CON
21 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
17 (+3)
Saving Throws STR +15, DEX +12, WIS +12, CHA +12
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 13
Languages Infernal, Telepathy 120 ft. Infernal, Demonic, Celestial, Common.
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

Claws 5ft. 1d10 damage

Fireball 150ft. 1d12 fire damage 

Fork 50ft. 1d8 piercing damage

Tail 15ft. 1d8 damage

Chill of death 120ft. 1d12 necrotic damage

Monster Tags: Devil

AbiRei

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