Armor Class
18
(natural armor)
Hit Points
178
(17d10 + 85)
Speed
20 ft., Fly 60 ft.
STR
22
(+6)
DEX
17
(+3)
CON
21
(+5)
INT
12
(+1)
WIS
16
(+3)
CHA
17
(+3)
Saving Throws
STR +15, DEX +12, WIS +12, CHA +12
Damage Resistances
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 13
Languages
Infernal, Telepathy 120 ft. Infernal, Demonic, Celestial, Common.
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Actions
Claws 5ft. 1d10 damage
Fireball 150ft. 1d12 fire damage
Fork 50ft. 1d8 piercing damage
Tail 15ft. 1d8 damage
Chill of death 120ft. 1d12 necrotic damage
Comments