Armor Class
14
Natural armour
Hit Points
9
(2d8)
Speed
0 ft., Swim 30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
1
(-5)
WIS
6
(-2)
CHA
1
(-5)
Skills
Nature +2, Perception +2, Stealth +4, Survival +4
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Water Breathing. The coelacanth can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
An ancient and scaly fish, the coelacanth seems to be very well adapted to its environment as it has barely changed in the many years since its discovery. They are considered a delicacy by tortles, lizardfolk, troglodytes, and sahuagin.
Previous Versions
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11/15/2020 4:29:51 AM
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11/15/2020 4:31:32 AM
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11/15/2020 4:32:52 AM
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