Medium Beast, Unaligned
Armor Class 14 Natural armour
Hit Points 9 (2d8)
Speed 0 ft., Swim 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Skills Nature +2, Perception +2, Stealth +4, Survival +4
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Water Breathing. The coelacanth can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

 

An ancient and scaly fish, the coelacanth seems to be very well adapted to its environment as it has barely changed in the many years since its discovery. They are considered a delicacy by tortles, lizardfolk, troglodytes, and sahuagin.

Previous Versions

Name Date Modified Views Adds Version Actions
11/15/2020 4:29:51 AM
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11/15/2020 4:31:32 AM
2
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11/15/2020 4:32:52 AM
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Xenodef

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