Undead Fortitude. If damage reduces the Violet Fungus Zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Camouflage. If the Violet Fungus Zombie is not moving in darkness it is considered invisible to any creature using dark vision and has advantage on stealth checks.
Rotting Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage and DC12 constitution save on a fail take 4 (1d8) necrotic damage and half as much on a save.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
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Posted May 25, 2021Fire instead of radiant. They also should be plants.