Warforged Resilience. The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put it to sleep.
Multiattack. The Warforged Primitive makes two melee attacks.
Greatsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. The first melee attack of each turn this creature deals 1d6 flame damage.
Protection. When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.
Description
The Warforged Primitives are creations of Fervan trying to create a "family" in his image just as his creators made him in their image. Within the demiplane they reside amassing numbers as Fervan tests the bounds to which he can push his creation seeking a way to gain a soul himself and to give them to his children as well.
Previous Versions
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11/15/2020 6:38:03 PM
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11/15/2020 7:30:21 PM
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