Medium Humanoid (Warforged), Chaotic Neutral
Armor Class 18 Natural armor
Hit Points 115 (10d10 + 33)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws STR +8, CON +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Unconscious
Senses Passive Perception 10
Languages Any language spoken by it's creator
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Warforged Resilience. The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put it to sleep.

 

Actions

Multiattack. The Warforged Primitive makes two melee attacks.

Greatsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. The first melee attack of each turn this creature deals 1d6 flame damage.

 

Reactions

Protection. When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.

Description

The Warforged Primitives are creations of Fervan trying to create a "family" in his image just as his creators made him in their image. Within the demiplane they reside amassing numbers as Fervan tests the bounds to which he can push his creation seeking a way to gain a soul himself and to give them to his children as well. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/15/2020 6:38:03 PM
3
1
1
Coming Soon
11/15/2020 7:30:21 PM
3
1
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Coming Soon

Monster Tags: NPCconstruct

DamonMidas

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