Lightning Absorption. Lightning damage heals the cannon golem.
Magic Resistance. The cannon golem has advantage on saving throws vs magic.
Spell Immunity. The cannon golem is immune to level 1-3 spells.
Magical Weapons. The cannon golem's weapons are magical.
Multiattack. The cannon golem makes two melee attacks or one ranged attack.
Slam. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 22 (3d8 + 7) bludgeoning damage.
Cannon. Ranged Weapon Attack: +7 to hit, range 100/400 ft., one target. Hit: 33 (8d6 + 5) bludgeoning damage.
Description
The Cannon Golem was created by master tinkerers for use in defending ships at sea. The Cannon Golem will respond to the one who is captaining the ship they were designed to protect.
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