Medium Humanoid, Neutral
Armor Class 16 (studded leather)
Hit Points 100 (10d8 + 20)
Speed 30 ft.
STR
10 (+0)
DEX
20 (+5)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws DEX +8, CHA +6
Senses Passive Perception 10
Languages Common Dwarven, Elvish
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. Bartholomew makes three attacks: one with a dagger and two with his rapier.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 5) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 5) piercing damage.

Reactions

Cunning action. On each of his turns, Bartholomew can use a bonus action to take the Dash, Disengage or Hide action.

Description

A suave mastermind with a flair for the dramatic, Bartholomew Anger seeks the party's assistance in helping break in the Octagon Gang's storied vault. As swift with his rapier as he is with a cutting phrase, Angler takes after his father in a number of ways: He's cunning, cutthroat and as charming as they come.

Monster Tags: NPC

Habitat: Urban

Azyrae