Large Undead, Lawful Evil
Armor Class 19 Natural Armor
Hit Points 367 (46d10)
Speed 0 ft., Fly 80 ft.
STR
18 (+4)
DEX
15 (+2)
CON
20 (+5)
INT
25 (+7)
WIS
25 (+7)
CHA
10 (+0)
Saving Throws CON +11, INT +13, WIS +13
Skills Perception +13
Damage Resistances Necrotic
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 100 ft (blind beyond this radius)., Passive Perception 23
Languages Telepathy 2 miles
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Magic Weapons. The claw's weapon attacks are magical.

 

Actions

Multiattack. The claw makes 3 claw attacks.

Claw. Melee Weapon Attack: +8 to hit, reach 15 ft., 1 target. Hit: 17 (4d8 + 2) slashing damage.

Mad Touch (Recharge 5-6). The claw touches a creature within 50 ft of it, the target must succeed on a DC 20 wisdom saving throw or have its wisdom reduced to 1, and roll on the infinite madness table, only a wish spell can cure this.

 

 

Legendary Actions

The claw takes 3 legendary actions choosing from the ones below.

Attack. The claw makes a claw attack.

Summon Descendants (Costs 2 Actions). The claw summons 15 crawling claws. 

 

Habitat: Swamp

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