Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 14 (studded leather)
Hit Points 30 (6d8 + 1)
Speed 30 ft.
STR
11 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
13 (+1)
WIS
11 (+0)
CHA
9 (-1)
Skills Deception +2, Religion +2
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 6 (1d8+ 2) slashing damage.

Cursed Blade: Melee Weapon Attack: +8 to hit, reach 10ft, 5ft cube. Hit: 10 (2d8 +2) slashing damage (3/day)

Description

The Cultists of Morsangen Believe that he is one, true god, and that all other gods and those who follow them should be rid of the Multiverse. Cultists of Morsangen usually are usually spurred to this belief when they hear the words of one of the ones touched and gifted by Morsangen, Gifted with the ability to cast high level persuasion spells and to sway people to their words. 

Monster Tags: NPChumanoid

Habitat: SwampUrban

DaChickenX2

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