Wings? Despite having a fly speed of 10ft, Gobblor can only fly for 3 rounds max before either falling or having to land.
Irresistible Feast. If dropped to zero hit points by fire damage, Gobblor becomes, "The Roast Lord of Legend" and emits a smell so delicious and tempting all living creatures within 30ft must make a Constitution save DC15, or eat their fill of his succulent cooked Turkey meat, then immediately fall asleep for 1d4 hours.
Multiattack. Gobblor makes two melee attacks: one with its Big ol' Peck and one with its Mighty Talons
Big ol' Peck. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 3 (2d6 + 3) [piercing] damage.
Mighty Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 3) [damage type] damage.
Lordly Gobble. (Recharges on a 5-6) As an action Gobblor can emit his Lordly Gobble. Each creature in a 30ft cone in front of Gobblor must make a Constitution save DC 13 or take (3d6) [Thunder] damage.
Description
this ancient foe, King and master of wild Turkeys, Fowl of divinity, is the template from which all other Turkeys were sculpted, His Gobble can topple trees, and his waddle swings like a wrecking ball. I mean, really, he's just a big ol' Turkey, but you kno how stories go. HAPPY THANKSGIVING!
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
The Mighty Talons attack is missing a damage type. I assume slashing would be appropriate?