Large Beast, Neutral
Armor Class 13
Hit Points 50 (10d10)
Speed 40 ft., Fly 60 ft.
STR
13 (+1)
DEX
16 (+3)
CON
15 (+2)
INT
8 (-1)
WIS
13 (+1)
CHA
10 (+0)
Skills Perception +5, Stealth +6
Senses Darkvision 120 ft., Passive Perception 15
Languages Elvish, Sylvan (understands but can't speak)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Flyby. The aq bar doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Cat's Eyes. The aq bar has advantage on Wisdom (Perception) checks that rely on hearing or sight. In addition, it can see invisible creatures and objects within 60 feet.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Description

Aq bars often befriend fey and other sylvan creatures and are guardians of their woodland realms.

Monster Tags: Misc Creature

Habitat: ForestHill

M3RCI

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