Vigilant. The defender can’t be surprised.
Force-Empowered Beam. Ranged Spell Attack: +5 to hit, reach 120 ft., one target you can see. Hit: 1d12 + 4 force damage.
Self Destruct (Once). Spell Attack. Self (20ft. Circle). DEX Save 18. The construct activates its self-destruct module, causing it to explode at the start of its next turn. When this action is taken, the watcher's red eye begins to blink quickly and a high pitched whine comes from within. If the watcher reaches 0 HP before the start of its next turn, it explodes early. Any creatures within 20ft of the watcher when it explodes must make a dexterity saving throw (DC 18). Taking 6d6 fire damage and being knocked prone on a failed save, and taking half as much damage on a successful save while remaining standing.
Slam. Melee Weapon Attack. +5 to hit, reach 5ft., Single Target. Hit: 1d10 +3 bludgeoning damage.
Keen Sight: The owl has advantage on Wisdom (Perception) checks that rely on sight.
Description
This construct looks like a miniature mechanized beholder with a single red eye that watches ceaselessly.
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