Large Beast, Unaligned
Armor Class 10
Hit Points 15 (2d10 + 4)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Senses Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Charge. If the bonnacon moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage.

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Dung Discharge (Recharges after a Short or Long Rest). The bonnacon discharges caustic dung behind itself in a 30-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, with disadvantage if the creature is unaware of the bonnacon's nature.  On a failed save, a creature is covered in dung for 1 minute or until it uses its action to make a DC 12 Dexterity check to scrape or wash the dung off itself. A creature covered in the dung moves at half its speed and takes 5 (2d4) acid damage at start of each of its turns.

After discharging the dung, the bonnacon can use the Dash action as a bonus action.

Description

A bonnacon (also called a bonasus or bonacho) is a type of cattle with ram-like horns and a shaggy mane running from the back of its skull to the base of its tail.  A bonnacon's horns curl in on themselves and are thus unsuited for goring.  However, it possesses another form of natural defense which causes potential predators to give a bonnacon a wide berth.

A docile but skittish creature by nature, a bonnacon will flee at the first sign of danger.  As it turns away from a threat, it lifts and curls its long tail over its back before unleashing a blast of caustic dung.

Bonnacon beef is known for its zesty flavor.

Habitat: GrasslandHillMountain

Sam_Hain

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