Gargantuan Ooze, Unaligned
Armor Class 10 Natural Armor
Hit Points 123 (20d10 + 23)
Speed 5 ft.
STR
5 (-3)
DEX
1 (-5)
CON
4 (-3)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Gloof. Melee Weapon Attack: +7 to hit, reach 10 ft., 3 targets. Hit: 5 (1d8 + 1) acid damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Achublooth are colossal piles of bubbling slime and matter that they absorb as they roam the landscapes. They constantly travel(rather slowly) across landscapes until they meet an obstacle they cannot cross(an ocean, a mountain range), in which case they slowly turn in a different direction and continue on. They are completely indifferent to whatever they consume, ravaging landscapes and cities, however, despite their size, they can be taken down fairly easily(albeit slowly).

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

ShadowRogue666

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