Medium Humanoid (Triton), Neutral
Armor Class 15 Mage Armor
Hit Points 32 (5d8 + 10)
Speed 30 ft., Swim 40 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Aquan, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sea Legs. Vulko has advantage on ability checks and saving throws to resist being knocked prone while on a ship.

Spellcasting. Vulko is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Vulko has following wizard spells prepared:
Cantrips (at will): Friends, Mage Hand, Prestidigation, Ray of Frost 
1st level (4 slots): Disguise Self, Fog Cloud, Mage Armor, Witch Bolt                                                                                                                                 2nd level (3 slots): Gust of Wind, Melf's Acid Arrow, Misty Step

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage. 

Description

A longtime companion of Segic, this Triton is always the curious investigator of the arcane.  

GaryTenBadges

Comments

Posts Quoted:
Reply
Clear All Quotes