Sea Legs. Vulko has advantage on ability checks and saving throws to resist being knocked prone while on a ship.
Spellcasting. Vulko is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Vulko has following wizard spells prepared:
Cantrips (at will): Friends, Mage Hand, Prestidigation, Ray of Frost
1st level (4 slots): Disguise Self, Fog Cloud, Mage Armor, Witch Bolt 2nd level (3 slots): Gust of Wind, Melf's Acid Arrow, Misty Step
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage.
Description
A longtime companion of Segic, this Triton is always the curious investigator of the arcane.
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