Medium Undead, Neutral
Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 0 ft., Fly 50 ft.
STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Damage Resistances Acid, Cold, Fire, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison
Senses Darkvision 120 ft., Passive Perception 13
Languages can understand the language of it's master
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Ephemeral. The the bound mastiff wisp can't wear or carry anything.

Incorporeal Movement. The bound mastiff wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Variable Illumination. The bound mastiff wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action.

Bound. The bound mastiff wisp can only be defeated once it's vessel is destroyed

Actions

Shocking Bite. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage and  4 (1d6 + 1) piercing damage

Invisibility. The bound Mastiff wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Description

The Bound Mastiff Wisp can be created when a dog that is loyal dies. Only the one it was loyal to in life will be able to control it in death. It is long process to preserve and treat the body with correct magical herbs and salves to create this undead companion. It's alignment is the same as it's master. This undead beast can only be defeated once it's corpse is destroyed.

Habitat: ForestSwampUrban

holksco

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