Needle Burst. The blighted husk explodes when it drops to 0 hit points. Each creature within 20 feet of it must succeed on a DC 15 Dexterity saving throw or take 10 (3d6) piercing damage and become infected with a disease on a failed save. Creatures immune to the poisoned condition are immune to this disease.
The needles inject venom into a creature's system, killing the creature in a number of hours equal to 1d12 + the creature's Constitution score, unless the disease is removed. In half that time, the creature becomes poisoned for the rest of the duration. After the creature dies, it rises as a needle blight after 1d4 hours.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) slashing damage.
Needles (Recharge 5-6). The blighted husk releases a swarm of needles. Each creatures within 5 feet of the husk must succeed on a DC 15 Dexterity saving throw or take 1d6 piercing damage and become infected with the disease described in the Needle Burst trait.
Description
An evolved form of the Needle Blight, the Blighted Husk serves as the ultimate force of spreading Blight. The husk travels with leagues of needle blights, constantly adding to its entourage as it kills creatures with its poisonous needles, using their bodies as vessels for spreading blight.
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