Medium Humanoid (Any Race), Neutral Good
Armor Class 13
Hit Points 27 (5d8 + 5)
Speed 30 ft., climb 30 ft.
STR
11 (+0)
DEX
17 (+3)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
9 (-1)
Saving Throws STR +2, DEX +5
Skills Perception +4, Stealth +5
Senses Darkvision 60 ft., Passive Perception 14
Languages Common plus any one language
Challenge 1/2 (100 XP)
Proficiency Bonus +2

Trained Sneak. The thug has advantage on Dexterity (Stealth) checks made to hide.

 
Actions

Multiattack. The thug makes two dagger attacks. If he uses his daggers to make a ranged attack he does so at disadvantage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

 
Reactions

 

 

Description

 

 

Lair and Lair Actions

 

 
Miko

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