Armor Class
15
(studded leather)
Hit Points
65
(10d8 + 20)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
DEX +5, WIS +2, CHA +4
Skills
Athletics +4, Deception +4, Persuasion +4
Senses
Passive Perception 10
Languages
Any two languages
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The thug makes two melee attacks their steel cane. Or the thug makes two ranged attacks with its daggers.
Steel Cane. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Reactions
Parry. The thug adds 2 to its AC against one melee attack that would hit it. To do so, they must see the attacker and be wielding a melee weapon.
Legendary Actions
Mythic Actions
Description
Lair and Lair Actions
Comments