Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is fire or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (2d6 + 3) bludgeoning damage.
spore explosion: exlosive attack: zombie sacrifices itself and explodes into a cloud of spores, the spore cloud extends out in a 10ft radius. Hit: (5d6 + 6) explosive damage, con 16 dc save, on sucsesfull save half damage. 1d4 humaniod corpses within rang of the spore cloud and including those that die from the explosion become infected with the spores and become spore zombies
Previous Versions
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