Medium Construct, Unaligned
Armor Class 16 natural armor
Hit Points 67 (9d8 + 27)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Skills Acrobatics +4, Perception +2
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Poisoned
Senses Passive Perception 12
Languages Understands Common but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Constructed Nature. The Demos Magen does not require air, food, drink or sleep.

Elongation.  The caldron magen can stretch its arms and legs up to 20 feet, allowing it to reach distant objects or locations, step over obstacles, or otherwise make use of longer limbs.

Actions

Acidic Entanglement.  Melee Weapon Attack:  +5 to hit, reach 20 ft., one target. Hit: 5 (1d10) acid damage.  If the target is a creature, it is grappled (escape DC 15).  Until this grapple ends, the target is restrained and suffers 5 (1d10) acid damage at the start of each of its turns, and the caldron magen can't use this limb on another target.  The caldron magen has four limbs.

Description

This creature appears to be a bald human with waxy skin and four arms, but is otherwise a prime specimen of bodily physique.  It wears an amber-colored tunic and trousers, and is barefoot.   It appears to have no weapons. When killed, its body dissolves in a burst of flame and smoke.

From the OAR 5E version of Castle Amber by Goodman Games.

sauercarey

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