Spellcasting. Bliggot is a 3rd level spellcaster. Its spellcasting ability is [Intelligence] (spell save DC 13, +5 to hit with spell attacks). Bliggot has following [Wizard] spells prepared:
Cantrips (at will): FireBolt, BladeWard, Shocking Grasp, Light
1st level (4 slots):Chromatic Orb, Magic missile, Burning hands (Does Radient damage)
2nd level(2 slots):Scorching ray (Does necrotic damage)
Summon crawling claw. (Recharge 6) Bliggot summons 1d4 - 1 Crawling claws from the pentagrams around the room.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 2) [piercing] damage.
Attack of opportunity
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Bliggot is a short goblin, He wears a large wizards robe. A large wizards hat sits upon his head. He holds a small spell-book in his hand. He has a very long nose and short hair. His eyes are a orangey red color.
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
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If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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11/27/2020 3:24:37 PM
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Coming Soon
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