Living Fat. If a means of healing typically wouldn't work on a construct, it does on the Adipose. Additionally, when healed, the Adipose regains double the hit points it Typically would.
Unearthly Nature. Adipose don't need to eat, drink, or even breath, though they can and sometimes like to.
Slap. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: # 1 Bludgeoning damage.
Meat Shield. The Adipose can absorb damage that another creature may take from a melee attack (if it is within 5 ft of the creature), taking an action to ready themselves then jumping in the way after the attack roll succeeds, but before the damage is rolled. reducing the damage by 1d10, and granting it temporary hit points equal to the hit points (above 0) it lost until the start of your next turn.
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