Adamantine Body. Any critical hit against the golem becomes a normal hit.
Adamantine Weapons. Whenever the golem hits an object, it is a critical hit.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two warhammer attacks.
Warhammer. Melee Weapon Attack: + 17 to hit, reach 10 ft., one target. Hit: 31 (6d6 + 10) bludgeoning damage.
Weapon Swing (Recharge 6). The golem swings its warhammer in a circle. It makes one warhammer attack against everyone in its reach.
Description
An adamantine golem is rare and very expensive to create. Its adamantine body is immune to almost all attacks. It wields a massive adamantine warhammer that it smashes down on its foes. It can swing it around to hit all nearby enemies in a single attack.
I made this because I was wondering why an iron golem was the most powerful golem.
And I thought an adamantine golem would be cool.
what even is this?
It's one of my older homebrew creations. I was bored so I took an iron golem and upgraded it to adamantine, one of the toughest materials in dnd
I actually like this but when I do use this I’ll probably make it into three attacks and not make every attack a critical but I do like this